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Rendering tests

I collect here some screenshot of my little experiment with deferred rendering:

First rendering with radiosity (Light Propagation Volume by Crytek)

Another view (some problems show)

Some debug view 🙂

Increased Radiosity and some other effects 🙂

With performance report

Another subject without radiosity


With SSAO (another Crytek technique)

With PCSS… Beautiful!

2 Comments

  1. You really make it seem so easy with your presentation but I find this matter to be really something
    which I think I would never understand. It seems too complicated and extremely broad for me.
    I’m looking forward for your next post, I will try to get the hang of it!

  2. 625717 593284When visiting blogs, i usually discover a very good content like yours 289641

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