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webGL: experiment #2

Hello everybody,

Start with the result: aperricone.altervista.org/wegl2/

Recently I had the crazy think to convert a my experiment from OpenGL to WebGL, you can see the experiment here: https://www.youtube.com/watch?v=qhwlZcrYKFc. It is about a spherical light source: with position an radius. I think the lighting by area light is more realistic of other simulated, and a sphere is a good approximation to apply in realtime.

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